In 2019, I embarked on an enriching four-year journey at Valve Corporation, initially joining a small and nimble team of production designers focused on enhancing the Steam platform.
Our primary mission encompassed creating compelling marketing materials for Steam, designing graphics for high-profile Steam sale events, and collaborating closely with our external localization team to ensure a seamless global user experience.
This collaborative environment allowed me to contribute directly to the platform's marketing initiatives and promotional events, playing a significant role in shaping the visual experience of Steam.
Additionally, I got to work on an incredibley diverse array of side projects while on the Steam team. Below is my collection of this work.